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  • DeadlineStudy Details: MSc 1 year full-time

Masters Degree Description

As a Master’s student of Games Engineering, you will be engaged in one of the most performance-driven elements of computer science and will be well prepared to launch your career as an expert developer in the multi-billion-pound computer games industry.

Video game development is a particularly complex software engineering process, requiring expertise in a number of wide-ranging areas including high-performance graphics, programming, data structures, physics, acoustics, Artificial Intelligence (AI), machine learning, networking, modelling and rendering.

Throughout the course, you will be trained in the complex game development process, learning the fundamental and theoretical aspects of how to create game engines from the ground up, as well as working with established game engines (i.e. Unreal, Unity) to understand the intricacies of their capabilities and limitations.

Entry Requirements

2:1 undergraduate degree (or equivalent) in a related STEM subject (Computer Science, Engineering, Technology, Maths).

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Fees

For fees and funding information please see our website

Programme Funding

We offer a variety of postgraduate funding options for study at the University of Warwick, from postgraduate loans, university scholarships, fee awards, to academic department bursaries.

Student Destinations

The academic, technical, and professional expertise you will gain on this course are highly sought by multi-billion pound computer games industry. We would expect graduates to secure senior technical roles within the industry where there is such a huge demand for talent.

The skills you will develop are also highly transferable into other sectors - from the film industry through to the finance sector - where visual computing, advanced programming, and machine learning are widely required.

Throughout the course, you will develop an industry standard portfolio to present to future employers.

You will enjoy networking opportunities with leaders in the games industry, and our close proximity to Leamington Spa, nicknamed ‘Silicon Spa’ due to the abundance of Game Companies located in the area, means excellent access to many of the industry leaders as well as rising stars, including Codemasters, SEGA, Ubisoft, Lab 42, Midoki, and Pixel Toys.

Module Details

Core modules

As part of the MSc in Games Engineering, all students are required to study the following core modules:

  • Fundamentals of Games Research, Development and Management (30 CATS)
  • Programming and Fundamental Algorithms (15 CATS)
  • Computer Graphics (15 CATS)
  • Advanced Computer Graphics (15 CATS)
  • Games Engineering (15 CATS)
  • Games Engine Design and Development (15 CATS)

Elective modules

Alongside your core modules, you will need to select an elective module so that your taught modules equate overall to 120 CATS (or 1200 hours of learning).

Your elective module list will be shared at the start of the academic year and will include modules such as:

  • Innovative Simulation Design and Development (15 CATS)
  • Machine Intelligence and Data Science (15 CATS)

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